donderdag 19 februari 2009

Faction Fight guide

Faction Fight is a sort of challenge/raid for alliances or just strong big clans located outside Reboldeux for the Royalists and outside City of Auch for the republicans.

Summoning and respawn time:
Faction Fight only opens once a day at 20:00 gmt +1 and the portal stays open till 20:30 gmt +1, everyone inside is kicked out at 21:30 gmt+1 and it's a daily event.

Strategy and Boss stats:
Faction Fight costs 20 family reputation to enter per time, and there's a total of 3 big bosses inside and quite a few mini bosses, Ancient Vergo, Ancient Diablo and Ancient Hellbreaker. Each of them are upgraded versions of the original raid bosses and with different loot. Everyone who enters is teleported to F/G 6, in the first ten minutes nothing will happen in Faction Fight but after that Ancient Gerrero's spawn at the starter area and when you kill one it opens the correspondent warp to a raid boss. G7 leads to Ancient Hellbreaker, E 6/7 leads to Ancient Diablo and G5 leads to Ancient Vergo, it's best to leave Ancient vergo for last if there's not a huge amount of ppl.
For Diablo you'll need to lure his attacks away from the main dps group and kill it as usual raid, nothing to hard really.
For Hellbreaker tanks usually provoke right under him while the rest of the dps group attacks this flying boss with ranged dps and takes him down, he does spawn some small mobs a few times but these are easy to get rid of.
For Vergo you'll need to tank him away fromt he main dps group again, in here you can also choose to zerg vergo or kill his minnions first and then go after vergo, either way the tank will need to keep him away fromt he main dps again.
When one of the bosses is killed it does spawn a warp to the next zone, but the teleport there only spawns if all raid bosses are killed and it takes you back to the entrance zone. After all the 3 Ancient bosses are dead a warp spawns in the entrance zone as well and takes you to the colony, here there will be some enemy npc's defending it but they die real easy, after killing the colony each family can take a 24 hours 1 AR/DR buff. (lasts 24 hours of playtime on those chars, buff don't go away without using the chars)

  • 5 lvl 100 chips per Ancient boss (drops free for all)

jGE wiki

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